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HomeProjectsTrails Beyond Aisles: Curating Retail for The Many

Trails Beyond Aisles: Curating Retail for The Many

Imagine walking into a shop where 75% of what you need to buy relies on the one sense you cannot use. Globally, this is a reality for a billion people with vision disabilities. But, disability is a spectrum that we can all experience, from illness, injury or age. This shouldn’t curb anyone’s power to make independent purchasing decisions. Trails Beyond Aisles transforms shopping into a multi-sensory act.

What if your shopping could be a multi-sensory experience, curated by other customers?


“Inclusion is designing for the margins to make the average wider.”
Sandhya Ravichandran


Physical stores exist because people want to touch and experience products before buying them. Yet, most retail design today only engages one sense effectively, making it increasingly difficult to navigate for those with visual disabilities like low vision and blindness. Consequently, they are left with little choice but to prepare in advance, many times even leaning on others for help, thus reducing their sense of freedom in this process. 

In this project, we explored what happens when we design a technology-driven, emotion-enabling retail experience that engages multiple human senses.


Collaborative research revealed that offering sensory choices creates better shopping experiences and instils a sense of agency not just for individuals with disabilities, but for a wider public. Some people prefer quick visual scanning. Others benefit from detailed audio descriptions, like in museums. Many enjoy combining both approaches. The key insight? providing choice does not replace existing experiences: it enhances them. When retailers offer multiple ways for customers to engage with their product offerings, more people can shop comfortably and confidently, with no compromise in time or effort.


About Trails Beyond Aisles:  A ‘Trail’ is a consolidated and curated pathway within a retail store. This path contains smart codes that trigger audio descriptions based on real customer purchasing behaviours and reviews. Instead of random information, people receive organised insights from others who have actually bought and used these products. Furthermore, the audio layer guides shopping discovery through tangible information; how surfaces feel, how mechanisms work, which combinations other customers loved most, et cetera.


Trails Beyond Aisles transforms the act of shopping from browsing endless options into following thoughtfully compiled journeys. People can spend less time wandering and more time discovering products that might better match their needs.

This work highlights the nature of inclusive design and its benefits, creating products, services and systems that work for people across all demographics.

Prototyped at the flagship of a major European retailer, Trails Beyond Aisles showed its value across diverse groups, including parents with young children, students, and elderly shoppers. In this way we are a step closer to an equal and inclusive society.

However, true inclusion needs a genuine pivot in the mindset of creatives, entrepreneurs and makers, acknowledging all kinds of people as active contributors to the design process, not mere bystanders.


“Good design is inclusive, but invisible; we must be cautious to not single out anybody.”
Sandhya Ravichandran

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