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Managing product usability
Managing product usability
Design Changes 2012
Contact
Home
Researchers
Projects
3D-printed mannequin Tom Dumoulin
Beatlash - Bringing electronic music back to the social domain
The c’Artboard: analogue VR for a magic museum visit
Robots as Musicians: Giorgio
Smartframe – exhibition for 3D printed reproductions
BBeacon
The Connected in Everyday
The first wearable camera
Finances at a Glance
A haptic, shape-changing interface for intelligent thermostat
IoT Sandbox
Remi
Totem Pop
CirQlight
Waves
Disrupting Clocks
Fragile
You, Me and the Object
The Domestic Drone
3D hand scanner 2.0
Customized 3D-printed Jigs for Bone Surgery
E-Health for Children
HEART BLOOM
Hugsy
The Labyrinth
Taking part = Growing!
Misc. Magic Toys
SCompac – Smart Rollator
Somnox
Virtual Nature
Branching Out
Lucas
A Drop of Light
B3
Haptic Engine
PusH: Towards Affective Haptic Interactions
SPONG3D
AWE Goosebumps
Aymée
Computational design and fabrication of customized wetsuit
Ephemerae: Digital Fabric
Epic – Expression, Performance, Identity & Control
MARCH
Posturise – A smart garment to improve your posture
Smart workwear
SoleMaker
Value Added Repair
Quasar
Healthcare Environment & Activity Design (HEAD) game
Hybrid Design Tools: Ideation Lab
Noids
Positive Design Principles
Tabula
Avular
Baby Comfort Class
HeadRest: Design of an adjustable headrest
Stewart
Cockpit V20 solar racer
STORM Eindhoven
BackUp
Biomirror
Blundur
Frugal Thermometer
MyDayLight
Nature-Inspired Breaks
Sense Math
Smart Rehabilitation Garment for Posture Monitoring
Sonostapp
Run!
BUOY
Vika
Geist
Ghost, Generic Highly Organic Shapechanging inTerfaces
Ikea concept kitchen 2025
Mizu
Phio (Physical Input Output)
Textales Roodkapje Edition
Toward transparent intelligence
Unaware objects
Light.Touch.Matters
3D Hand Scanner
3D-Printing Soft Robots
Bionics for Healthcare
Be-tween
Custom fit parametric bra
Flow
Kimbow
LifeLines
Light Lapse
Lopes
Reflexleg
Script Hand Orthosis
Rhombotic Flux
Ambulance Drone
Amigo
Child-friendly treatment room
Comforting Scents
Designed to Fit
GetMe
Habity
HiPP: BioCoach
Facilitate Teamwork
HiPP: Highly individualized Patient Projects
KonneKt
Luko
From sugar to water
Trail
Well Be
Vigour
Discover Area
The Expansive Hospital
Dialling in the time
Infento Robotics
Ontdeklab
Baboo
Candle
Conexus
Expressive Products
Haptic Beats
Head Up Games
Interactive sound - scapes for sleeping and waking-up rituals
Lucallo
Reinvent the Toilet
3D printed Ears
Edible Growth
Freeform surface interfaces
Hirocon
Light. Touch. Matters
Saxophone mouthpieces from the 3D printer
Textile from the 3D printer
This fits me
Crystal Cabin Award
Entrée. Paying for public transport
Jumpstone
Relax chair for aircraft seats
Jace
Pop Glass
Seina
Smart phone chair
Tactile Dialogue
Waves
Active Cues
Smell Memory Kit
What Remains?
Can you feel it?
Subtle Technology
Now You See Me
Massage Using Air
Concept House
Play and Move
Bedtime Stories
Tactile Dialogues
Don't Wait Till It's Finished
Moving Sketches
Judging Without Words
Revive the Past to Envision the Future
What Do You Mean, 'Nice'?
Designing for Maintenance
Moving in Unison
Virtual Design
Remote Comforting
Minimal invasive instruments
Hidden health
Seducing people to play
Mobile landscape
Ultra-light urban mobility
Train toilet
Future Office Lighting
3D printed saxophone mouthpieces
Gather complex data, simply
Managing product usability
Smart Chair
Comfort and Bonding
Design for Usability
G-MOTIV
Grey but Mobile
GRIP
i-PE
Networked innovation
PSS 101
REPAR
All-cases
3D-printed mannequin Tom Dumoulin
Beatlash - Bringing electronic music back to the social domain
The c’Artboard: analogue VR for a magic museum visit
Robots as Musicians: Giorgio
Smartframe – exhibition for 3D printed reproductions
BBeacon
The Connected in Everyday
The first wearable camera
Finances at a Glance
A haptic, shape-changing interface for intelligent thermostat
IoT Sandbox
Remi
Totem Pop
CirQlight
Waves
Disrupting Clocks
Fragile
You, Me and the Object
The Domestic Drone
3D hand scanner 2.0
Customized 3D-printed Jigs for Bone Surgery
E-Health for Children
HEART BLOOM
Hugsy
The Labyrinth
Taking part = Growing!
Misc. Magic Toys
SCompac – Smart Rollator
Somnox
Virtual Nature
Branching Out
Lucas
A Drop of Light
B3
Haptic Engine
PusH: Towards Affective Haptic Interactions
SPONG3D
AWE Goosebumps
Aymée
Computational design and fabrication of customized wetsuit
Ephemerae: Digital Fabric
Epic – Expression, Performance, Identity & Control
MARCH
Posturise – A smart garment to improve your posture
Smart workwear
SoleMaker
3D Hand Scanner
SummerLabb
Value Added Repair
Quasar
FloatNL
Healthcare Environment & Activity Design (HEAD) game
Hybrid Design Tools: Ideation Lab
Noids
Positive Design Principles
Spatial Biographies
Tabula
Avula
Baby Comfort Class
HeadRest: Design of an adjustable headrest
Stewart
BackUp
Biomirror
Blundur
Frugal Thermometer
MyDayLight
Nature-Inspired Breaks
Sense Math
Smart Rehabilitation Garment for Posture Monitoring
Sonostapp
Run!
BUOY
Vika
Geist
Ghost, Generic Highly Organic Shapechanging inTerfaces
Ikea concept kitchen 2025
Mizu
Phio (Physical Input Output)
Textales Roodkapje Edition
Toward transparent intelligence
Unaware objects
Light.Touch.Matters
Ambulance Drone
Amigo
Child-friendly treatment room
Comforting Scents
Designed to Fit
GetMe
Habity
HiPP: BioCoach
Facilitate Teamwork
HiPP: Highly individualized Patient Projects
KonneKt
Luko
Discover Area
From sugar to water
The Expansive Hospital
Dialling in the time
Trail
Infento Robotics
Ontdeklab
Well Be
Vigour
Baboo
Candle
Conexus
Expressive Products
Haptic Beats
Head Up Games
Interactive sound - scapes for sleeping and waking-up rituals
Lucallo
Reinvent the Toilet
3D printed Ears
Edible Growth
Freeform surface interfaces
Hirocon
Light. Touch. Matters
Saxophone mouthpieces from the 3D printer
Textile from the 3D printer
This fits me
Crystal Cabin Award
Entrée. Paying for public transport
Jumpstone
Relax chair for aircraft seats
Jace
Pop Glass
Seina
Smart phone chair
Tactile Dialogue
Waves
Active Cues
What Remains?
Smell Memory Kit
Can you feel it?
Subtle Technology
Now You See Me
Massage Using Air
Concept House
Play and Move
Bedtime Stories
Tactile Dialogues
Don't Wait Till It's Finished
Moving Sketches
Judging Without Words
Revive the Past to Envision the Future
What Do You Mean, 'Nice'?
Designing for Maintenance
Moving in Unison
Virtual Design
Remote Comforting
Minimal invasive instruments
Hidden health
Seducing people to play
Mobile landscape
Ultra-light urban mobility
Train toilet
Future Office Lighting
3D printed saxophone mouthpieces
Gather complex data, simply
Managing product usability
Smart Chair
Comfort and Bonding
Design for Usability
G-MOTIV
Grey but Mobile
GRIP
i-PE
Networked innovation
PSS 101
REPAR
Mind the Step 2016
Mind the Step 2015
Mind the Step 2014
Design Changes Design 2013
Design Changes 2012
Design and Emotion
Publications
Events
About
Managing product usability